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dc.contributor.advisorIntriago Alcivar, Glenda Cecibel
dc.contributor.authorJiménez Rodríguez, Wendy Jessenia
dc.date.accessioned2025-05-08T18:02:16Z
dc.date.available2025-05-08T18:02:16Z
dc.date.issued2025
dc.identifier.urihttp://dspace.utb.edu.ec/handle/49000/18296
dc.descriptionInteractive platforms are digital tools that allow an active interaction between students and educational content, facilitating their learning through dynamic activities, multimedia resources and instant feedback, these platforms promote a more participatory and motivating educational environment, which favors the acquisition of knowledge in an autonomous and personalized way. The objective of this research is to determine the incidence of interactive platforms in the learning of 6th grade EGB students of the Emigdio Esparza Moreno Educational Unit during the period 2024-2025. The population and sample are made up of 1 teacher and 33 students of 6th grade EGB “D”. The methodology used is a mixed approach, with a descriptive, field and documentary design, and a non-experimental design. For data collection, surveys with closed-ended questions to students and interviews with open-ended questions to teachers will be used. This study seeks to analyze how the use of interactive platforms affects the academic performance, motivation and participation of students, since, being digital tools, they allow fostering a dynamic and personalized environment that improves understanding, motivates students and promotes their active participation, which contributes to better academic performance.es_ES
dc.descriptionInteractive platforms are digital tools that allow an active interaction between students and educational content, facilitating their learning through dynamic activities, multimedia resources and instant feedback, these platforms promote a more participatory and motivating educational environment, which favors the acquisition of knowledge in an autonomous and personalized way. The objective of this research is to determine the incidence of interactive platforms in the learning of 6th grade EGB students of the Emigdio Esparza Moreno Educational Unit during the period 2024-2025. The population and sample are made up of 1 teacher and 33 students of 6th grade EGB “D”. The methodology used is a mixed approach, with a descriptive, field and documentary design, and a non-experimental design. For data collection, surveys with closed-ended questions to students and interviews with open-ended questions to teachers will be used. This study seeks to analyze how the use of interactive platforms affects the academic performance, motivation and participation of students, since, being digital tools, they allow fostering a dynamic and personalized environment that improves understanding, motivates students and promotes their active participation, which contributes to better academic performance.es_ES
dc.description.abstractLas plataformas interactivas son herramientas digitales que permiten una interacción activa entre los estudiantes y los contenidos educativos, facilitando su aprendizaje mediante actividades dinámicas, recursos multimedia y retroalimentación instantánea, estas plataformas promueven un ambiente educativo más participativo y motivador, lo que favorece la adquisición de conocimientos de manera autónoma y personalizada. El objetivo de esta investigación es determinar la incidencia de las plataformas interactivas en el aprendizaje de los estudiantes de 6to año EGB de la Unidad Educativa Emigdio Esparza Moreno durante el período 2024-2025. La población y muestra están conformadas por 1 docente y 33 estudiantes del 6to año EGB "D". La metodología empleada es de enfoque mixto, con un diseño descriptivo, de campo y documental, y un diseño no experimental. Para la recolección de datos, se utilizarán encuestas con preguntas cerradas a los estudiantes y entrevistas con preguntas abiertas al docente. Este estudio busca analizar cómo el uso de plataformas interactivas incide en el rendimiento académico, la motivación y la participación de los estudiantes, puesto que, al ser herramientas digitales, permiten al fomentar un ambiente dinámico y personalizado que mejora la comprensión, motiva a los estudiantes y promueve su participación activa, lo que contribuye a un mejor rendimiento académico.es_ES
dc.format.extent65 p.es_ES
dc.language.isoeses_ES
dc.publisherBABAHOYO: UTB, 2025es_ES
dc.rightsAttribution-NonCommercial-NoDerivs 3.0 United States*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/3.0/us/*
dc.subjectPlataformas digitaleses_ES
dc.subjectAprendizajees_ES
dc.subjectMotivaciónes_ES
dc.subjectDinámicases_ES
dc.titlePlataformas interactivas y su incidencia en el aprendizaje de los estudiantes de 6to año EGB de la U.E Emigdio Esparza Moreno, 2024 – 2025es_ES
dc.typebachelorThesises_ES


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