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dc.contributor.advisorMarquinez Mora, Lory Gabriela
dc.contributor.authorFranco Chica, Nelly Lilibeth
dc.date.accessioned2023-11-13T15:29:47Z
dc.date.available2023-11-13T15:29:47Z
dc.date.issued2023
dc.identifier.urihttp://dspace.utb.edu.ec/handle/49000/15260
dc.descriptionPlayful corners are currently going unnoticed in educational institutions to such an extent that most teachers are returning to the traditional teaching methodology where the teacher presents the class and the student simply receives it, forgetting that these play-work spaces They serve as a strategy to optimize the teaching-learning process in order to ensure that the child achieves significant learning and also that these adapt to each learning style and pace of the learners. The objective of this case study is to determine how recreational corners affect the learning of 3rd “C” E.G.B. students. of the Emigdio Esparza Moreno Educational Unit of the Babahoyo Canton, for this the mixed approach was used because it merges the qualitative with the quantitative, which used together allowed the results obtained to be determined. In addition, the deductive and inductive method was used since both allowed generating possible conclusions and finally as a research technique, an interview was applied together with the observation technique, which helped obtain the results. Due to this investigative process carried out, it is concluded that the recreational corners have a satisfactory impact on the learning of third grade students and for this reason it is recommended that the directors of the U. E. Emigdio Esparza Moreno promote their use through training for their teachers. about the different recreational resources that they can use for their classes.es_ES
dc.descriptionPlayful corners are currently going unnoticed in educational institutions to such an extent that most teachers are returning to the traditional teaching methodology where the teacher presents the class and the student simply receives it, forgetting that these play-work spaces They serve as a strategy to optimize the teaching-learning process in order to ensure that the child achieves significant learning and also that these adapt to each learning style and pace of the learners. The objective of this case study is to determine how recreational corners affect the learning of 3rd “C” E.G.B. students. of the Emigdio Esparza Moreno Educational Unit of the Babahoyo Canton, for this the mixed approach was used because it merges the qualitative with the quantitative, which used together allowed the results obtained to be determined. In addition, the deductive and inductive method was used since both allowed generating possible conclusions and finally as a research technique, an interview was applied together with the observation technique, which helped obtain the results. Due to this investigative process carried out, it is concluded that the recreational corners have a satisfactory impact on the learning of third grade students and for this reason it is recommended that the directors of the U. E. Emigdio Esparza Moreno promote their use through training for their teachers. about the different recreational resources that they can use for their classes.es_ES
dc.description.abstractLos rincones lúdicos actualmente están pasando por desapercibidos en las instituciones educativas a tal punto que la mayoría de los docentes están volviendo a la metodología de enseñanza tradicional donde el maestro expone la clase y el estudiante simplemente la recepta, olvidando que estos espacios de juego-trabajo sirven como estrategia para optimizar el proceso de enseñanza-aprendizaje para de esta manera lograr que el niño alcance aprendizajes significativos y además que estos se adecuan a cada estilo y ritmo de aprendizaje de los educandos. El objetivo de este estudio de caso es determinar de qué manera los rincones lúdicos inciden en el aprendizaje de los estudiantes de 3ero “C” E.G.B. de la Unidad Educativa Emigdio Esparza Moreno Del Cantón Babahoyo, para ello se utilizó el enfoque mixto porque este fusiona al cualitativo con el cuantitativo, los cuales utilizados de manera conjunta permitieron determinar los resultados obtenidos. Además, se usó el método deductivo e inductivo puesto que ambos permitieron generar posibles conclusiones y por último como técnica de investigación se aplicó una entrevista en conjunto de la técnica de observación, las cuales ayudaron a obtener los resultados. Debido a este proceso investigativo realizado se concluye que los rincones lúdicos inciden de manera satisfactoria en el aprendizaje de los estudiantes de tercer grado y por dicha razón se recomienda que los directivos de la U. E. Emigdio Esparza Moreno promueva su uso a través de capacitaciones a sus docentes acerca de los diferentes recursos lúdicos que pueden usar para sus clases.es_ES
dc.format.extent36 p.es_ES
dc.language.isoeses_ES
dc.publisherBABAHOYO: UTB, 2023es_ES
dc.rightsAtribución-NoComercial-SinDerivadas 3.0 Ecuador*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/3.0/ec/*
dc.subjectRincones lúdicoses_ES
dc.subjectEstrategiaes_ES
dc.subjectAprendizajees_ES
dc.subjectInteracciónes_ES
dc.titleRincones lúdicos y su incidencia en el aprendizaje de los estudiantes de 3ero "C" E.G.B. de la Unidad Educativa Emigdio Esparza Moreno del cantón Babahoyoes_ES
dc.typebachelorThesises_ES


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