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dc.contributor.advisorGuevara Albán, Gladys
dc.contributor.authorRomero Barco, Miriam Yuleixy
dc.contributor.authorSolórzano Rodríguez, Mayersy Jamileth
dc.date.accessioned2022-06-28T16:15:23Z
dc.date.available2022-06-28T16:15:23Z
dc.date.issued2022
dc.identifier.urihttp://dspace.utb.edu.ec/handle/49000/12168
dc.descriptionThe objective of this research work is to study VIRTUAL ENVIRONMENTS AND ITS IMPACT ON MEANINGFUL LEARNING, based on its classes in a virtual way, it is intended to improve the knowledge for the students of the Adolfo Maria Astudillo Educational Unit of the Babahoyo Canton, which It will help students improve their knowledge. For the development of this research, a methodological approach was applied in a descriptive and exploratory manner, which had the purpose of carrying out a survey developed in Google Meet, through which the observation and need to analyze the subject and its drawbacks was obtained as a result. , the novelty of the methodology used in this work lies in the importance of the learning environment and virtual classes, the monitoring of this project allowed us to visualize the importance of the high range of tools that the internet offers us with Conclusions and recommendations were reached for all of the aforementioned. The proposal put forward in this investigation was put into practice through a guide of activities that was carried out to improve the online knowledge process. The platform is called "Liveworksheets" and the “Kahoot” app that is available on the App store.es_ES
dc.descriptionThe objective of this research work is to study VIRTUAL ENVIRONMENTS AND ITS IMPACT ON MEANINGFUL LEARNING, based on its classes in a virtual way, it is intended to improve the knowledge for the students of the Adolfo Maria Astudillo Educational Unit of the Babahoyo Canton, which It will help students improve their knowledge. For the development of this research, a methodological approach was applied in a descriptive and exploratory manner, which had the purpose of carrying out a survey developed in Google Meet, through which the observation and need to analyze the subject and its drawbacks was obtained as a result. , the novelty of the methodology used in this work lies in the importance of the learning environment and virtual classes, the monitoring of this project allowed us to visualize the importance of the high range of tools that the internet offers us with Conclusions and recommendations were reached for all of the aforementioned. The proposal put forward in this investigation was put into practice through a guide of activities that was carried out to improve the online knowledge process. The platform is called "Liveworksheets" and the “Kahoot” app that is available on the App store.es_ES
dc.description.abstractEl presente trabajo de investigación tiene como objetivo el estudio de “los entornos virtuales y su incidencia en el aprendizaje significativo”, basada en sus clases de manera virtual, se pretende mejorar los conocimientos para los estudiantes de la Unidad Educativa Adolfo María Astudillo del Cantón Babahoyo, que ayudara a los estudiantes a mejorar sus conocimientos. Para el desarrollo de la presente investigación se aplicó un enfoque metodológico de manera descriptiva y exploratoria, la cual tuvo como propósito realizar una encuesta desarrollada en Google Meet, por medio de ella se obtuvo como resultado la observación y necesidad de analizar el tema y sus inconvenientes, la novedad de la metodología utilizada en este trabajo radica en la importancia que tiene el entorno de aprendizaje y de las clases de manera virtual, el seguimiento de este proyecto nos permitió visualizar la importancia de la alta gama de herramientas que nos brinda el internet con todo lo antes mencionado se llegó a las conclusiones y recomendaciones se procedió a poner en practica la propuesta planteada en la presente investigación por medio de una guía de actividades que se realizó para mejorar el proceso de conocimientos online la plataforma se llama “Liveworksheets” y la aplicación “Kahoot” que está disponible en la App store.es_ES
dc.format.extent93 p.es_ES
dc.language.isoeses_ES
dc.publisherBABAHOYO: UTB, 2022es_ES
dc.rightsAtribución-NoComercial-SinDerivadas 3.0 Ecuador*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/3.0/ec/*
dc.subjectEntornos de aprendizajees_ES
dc.subjectClases virtualeses_ES
dc.subjectAprendizaje significativoes_ES
dc.titleLos entornos virtuales y su incidencia en el aprendizaje significativo de los niños de educación inicial de la Unidad Educativa Adolfo María Astudillo, del Cantón Babahoyoes_ES
dc.typebachelorThesises_ES


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