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dc.contributor.advisorRonquillo Murrieta, Gladys Verónica
dc.contributor.authorBohórquez Morante, Amelia María
dc.contributor.authorPadilla Plaza, José Luis
dc.date.accessioned2023-12-08T18:51:38Z
dc.date.available2023-12-08T18:51:38Z
dc.date.issued2023
dc.identifier.urihttp://dspace.utb.edu.ec/handle/49000/15504
dc.descriptionDigital resources in conjunction with discovery learning allow students to be autonomous, reflective, analytical, as well as being the protagonist in their learning process and the teacher the guide. The present research project has the purpose of determining the digital resources to improve the learning by discovery in students of General Unified High School, Educational Unit of the Millennium "Carlos Alberto Aguirre Avilés". Thus, the methodology was based on a descriptive, exploratory and explanatory study, which allowed obtaining information from various sources for the analysis of the object of study, as well as the survey technique was used with a questionnaire of closed questions based on the Likert scale, which used the quantitative method that focuses on data collection statistically. On the other hand, the present research project had a population of 136 students, 20 teachers and a sample of 120 students, 20 teachers. The results obtained showed that digital resources such as YouTube, Quizzes allow students to be participatory, curious and motivated in their learning cycle, as well as the results obtained in the survey highlighted that learning by discovery forms a constructive student. Therefore, digital resources are essential in education as they allow an innovative teaching- learning process, as well as discovery learning is essential to be applied as it allows students to be constructive, giving way to an autonomous, critical, innovative, reflective and analytical student.es_ES
dc.descriptionDigital resources in conjunction with discovery learning allow students to be autonomous, reflective, analytical, as well as being the protagonist in their learning process and the teacher the guide. The present research project has the purpose of determining the digital resources to improve the learning by discovery in students of General Unified High School, Educational Unit of the Millennium "Carlos Alberto Aguirre Avilés". Thus, the methodology was based on a descriptive, exploratory and explanatory study, which allowed obtaining information from various sources for the analysis of the object of study, as well as the survey technique was used with a questionnaire of closed questions based on the Likert scale, which used the quantitative method that focuses on data collection statistically. On the other hand, the present research project had a population of 136 students, 20 teachers and a sample of 120 students, 20 teachers. The results obtained showed that digital resources such as YouTube, Quizzes allow students to be participatory, curious and motivated in their learning cycle, as well as the results obtained in the survey highlighted that learning by discovery forms a constructive student. Therefore, digital resources are essential in education as they allow an innovative teaching- learning process, as well as discovery learning is essential to be applied as it allows students to be constructive, giving way to an autonomous, critical, innovative, reflective and analytical student.es_ES
dc.description.abstractLos recursos digitales en unión al aprendizaje por descubrimiento permiten a los estudiantes ser autónomo, reflexivo, analítico, así como también ser el protagonista en su proceso de aprendizaje y el docente el guía. El presente proyecto de investigación tiene la finalidad de determinar los recursos digitales para mejorar el aprendizaje por descubrimiento en estudiantes de Bachillerato General Unificado, Unidad Educativa del Milenio "Carlos Alberto Aguirre Avilés". De este modo, la metodología se basó en un estudio de tipo descriptivo, exploratorio y explicativo, lo que permitió obtener información de diversas fuentes para el análisis del objeto de estudio, así como también se utilizó la técnica de encuesta con un cuestionario de preguntas cerradas en base a la escala de Likert, la cual se utilizó el método cuantitativo que se centra en la recopilación de datos de forma estadística. Por otro lado, el presente proyecto de investigación conto con una población de 136 estudiantes, 20 docentes y una muestra de 120 estudiantes, 20 docentes. Los resultados obtenidos reflejaron que los recursos digitales como YouTube, Quizzes permiten a los estudiantes ser participativos, curiosos y estén motivados en su ciclo de aprendizaje, así como también en los resultados obtenidos en la encuesta se destacaron que el aprendizaje por descubrimiento forma a un estudiante constructivo. Por lo tanto los recursos digitales son imprescindible en la educación ya que permiten un proceso de enseñanza-aprendizaje innovador, así como también el aprendizaje por descubrimiento es fundamental ser aplicado ya que permite a los estudiantes ser constructivos, dando paso a un estudiante autónomo, critico, innovador, reflexivo y analítico.es_ES
dc.format.extent74 p.es_ES
dc.language.isoeses_ES
dc.publisherBABAHOYO: UTB, 2023es_ES
dc.rightsAtribución-NoComercial-SinDerivadas 3.0 Ecuador*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/3.0/ec/*
dc.subjectAprendizaje por descubrimientoes_ES
dc.subjectRecursos digitaleses_ES
dc.subjectEnseñanzaes_ES
dc.subjectConstructivoes_ES
dc.titleRecursos digitales en el Aprendizaje por descubrimiento en estudiantes de Bachillerato General Unificado, Unidad Educativa del Milenio Carlos Alberto Aguirre Aviléses_ES
dc.typebachelorThesises_ES


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