dc.contributor.advisor | Palma Sosa, Tiylor Iván | |
dc.contributor.author | Valencia Párraga, Marjury Lisbeth | |
dc.date.accessioned | 2023-06-22T04:43:04Z | |
dc.date.available | 2023-06-22T04:43:04Z | |
dc.date.issued | 2023 | |
dc.identifier.uri | http://dspace.utb.edu.ec/handle/49000/14542 | |
dc.description | Entertainment culture is a powerful tool that uses digital media to offer the public
various content spaces according to their tastes and preferences. Currently, technological
development has changed its position, it has gone from being virtual tools that help with
homework or being efficient communication channels to become a means of producing shows
which are in extraordinary demand to such an extent that each entertainment content that is
presented has millions of visits, downloads and is financed to continue leaving juicy dividends
which is very productive. to continue doing them. The objective of this research is to analyze
the diffusion of entertainment content in digital media and its impact on the quality of life of
the inhabitants of the San Luis de Pambil parish, for which methods, types of research,
techniques and instruments that initiate with the collection of bibliographic, statistical,
descriptive, explanatory information. Having as a conclusion that there are various types of
entertainment in digital media, each of them has a purpose to capture the user's attention.
However, it is necessary to discern what is observed and the effects it can generate on physical
vii and psychological health, affecting people's quality of life, for which it is necessary to
understand what is good and what is bad to see as a family. | es_ES |
dc.description | Entertainment culture is a powerful tool that uses digital media to offer the public
various content spaces according to their tastes and preferences. Currently, technological
development has changed its position, it has gone from being virtual tools that help with
homework or being efficient communication channels to become a means of producing shows
which are in extraordinary demand to such an extent that each entertainment content that is
presented has millions of visits, downloads and is financed to continue leaving juicy dividends
which is very productive. to continue doing them. The objective of this research is to analyze
the diffusion of entertainment content in digital media and its impact on the quality of life of
the inhabitants of the San Luis de Pambil parish, for which methods, types of research,
techniques and instruments that initiate with the collection of bibliographic, statistical,
descriptive, explanatory information. Having as a conclusion that there are various types of
entertainment in digital media, each of them has a purpose to capture the user's attention.
However, it is necessary to discern what is observed and the effects it can generate on physical
vii and psychological health, affecting people's quality of life, for which it is necessary to
understand what is good and what is bad to see as a family. | es_ES |
dc.description.abstract | La cultura de entretenimiento es una poderosa herramientas que emplean los medios
digitales para ofrecer al público diversos espacios de contenidos de acuerdo a sus gustos y
preferencias En la actualidad el desarrollo tecnológico ha variado su posición ha pasado de
ser herramientas virtuales que ayudan con las tareas o ser eficientes canales de comunicación
para convertirse en un medio productor de espectáculos el cual tienen una demanda
extraordinaria a tal punto que cada contenido de entretenimiento que se presenta tiene millones
de visitas, descargas y son financiados para dar continuidad dejando jugosos dividendos lo
cual es muy productivo para continuarlos haciendo. La presente investigación tiene como
objetivo analizar la difusión de contenidos de entretenimiento en medios digitales y su impacto
en la calidad de vida de los habitantes de la parroquia San Luis de Pambil para lo cual se
aplicarán métodos, tipos de investigación, técnicas e instrumentos que inician con la
recopilación de información bibliográfica, estadística, descriptiva, explicativa. Teniendo como
conclusión que existen diversos tipos de entretenimiento en los medios digitales, cada uno de
ellos tienen un propósito captar la atención del usuario. No obstante, es necesario discernir lo
que se observa y los efectos que puede generar en la salud física y psicológica afectando la
calidad de vida de las personas por lo cual es necesario entender lo que está bien y mal para
ver en familia. | es_ES |
dc.format.extent | 45 P | es_ES |
dc.language.iso | es | es_ES |
dc.publisher | Quevedo | es_ES |
dc.rights | Atribución-NoComercial-SinDerivadas 3.0 Ecuador | * |
dc.rights.uri | http://creativecommons.org/licenses/by-nc-nd/3.0/ec/ | * |
dc.subject | Contenidos De Entretenimiento | es_ES |
dc.subject | Medios Digitales | es_ES |
dc.subject | Impacto En La Calidad | es_ES |
dc.title | DIFUSIÓN DE CONTENIDOS DE ENTRETENIMIENTO EN MEDIOS DIGITALES Y SU IMPACTO EN LA CALIDAD DE VIDA DE LOS HABITANTES DE LA PARROQUIA SAN LUIS DE PAMBIL AÑO 2022 | es_ES |
dc.type | bachelorThesis | es_ES |