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dc.contributor.advisorLeón Acurio, Joffre Vicente
dc.contributor.authorSuarez García, Kasandra Thalía
dc.date.accessioned2022-09-27T06:09:17Z
dc.date.available2022-09-27T06:09:17Z
dc.date.issued2022
dc.identifier.urihttp://dspace.utb.edu.ec/handle/49000/12576
dc.descriptionFlutter and Swift at the moment are two of the most popular mobile app development solutions to date, for either of the two app development frameworks it can be difficult, due to the fact that the 2 are preferred for companies that would be creating applications for Android and iOS. The objective of this project is to carry out a comparative analysis between: Flutter vs. Swift, with this comparison, will allow us to detail each of its pros and cons when putting a mobile application into production, its features provided by both and the reason for its popularity. There are tools that are aimed at developing small projects and others that are more scalable, optimal and have a focus on business applications, but carrying out our mobile solutions with the help of a Framework can be due to several reasons, such as the Framework adapts to an established architecture, these tools constitute some libraries based on web components such as Flutter and Swift. Some are currently based on C++, they are used in the development of most applications and new tools are always appearing that seek to lead the market. To conclude this document about mobile development, more specifically in frameworks based on C++, I can say that the growth that these multiplatform technologies have had in recent years is great, because the tools delivered to the developer and their support community that works with them.es_ES
dc.descriptionFlutter and Swift at the moment are two of the most popular mobile app development solutions to date, for either of the two app development frameworks it can be difficult, due to the fact that the 2 are preferred for companies that would be creating applications for Android and iOS. The objective of this project is to carry out a comparative analysis between: Flutter vs. Swift, with this comparison, will allow us to detail each of its pros and cons when putting a mobile application into production, its features provided by both and the reason for its popularity. There are tools that are aimed at developing small projects and others that are more scalable, optimal and have a focus on business applications, but carrying out our mobile solutions with the help of a Framework can be due to several reasons, such as the Framework adapts to an established architecture, these tools constitute some libraries based on web components such as Flutter and Swift. Some are currently based on C++, they are used in the development of most applications and new tools are always appearing that seek to lead the market. To conclude this document about mobile development, more specifically in frameworks based on C++, I can say that the growth that these multiplatform technologies have had in recent years is great, because the tools delivered to the developer and their support community that works with them.es_ES
dc.description.abstractFlutter y Swift de momento son dos de las soluciones de desarrollo de aplicaciones móviles más populares hasta la fecha, por cualquiera de los dos marcos de desarrollo de aplicaciones puede ser difícil, debido a que las 2 son preferidas para las empresas que estarían creando aplicaciones para Android y iOS. El objetivo de este proyecto es la realización de un análisis comparativo entre: Flutter vs. Swift, con esta comparación nos permitirá detallar cada uno de sus pro y contras al momento de poner en producción una aplicación móvil, sus características proporcionadas por ambos y el motivo de su popularidad. Existen herramientas que están orientadas para desarrollar proyectos pequeños y otras que son más escalables, óptimos y tienen un enfoque para aplicaciones de índole empresarial, pero llevar a cabo nuestras soluciones móviles con ayuda de un Framework puede deberse a varios motivos como puede ser que el Framework se adapta a una arquitectura establecida, estas herramientas constituyen algunas librerías basadas en componentes web como lo son Flutter y Swift. Algunos en la actualidad están basados en C++ se usan en el desarrollo de la mayoría de las aplicaciones y siempre están apareciendo herramientas novedosas que buscan liderar el mercado. Para culminar este documento acerca del desarrollo móvil, más específico en los frameworks basados en C++ puedo decir que el crecimiento que han tenido estas tecnologías multiplataforma en los últimos años es grande, porque las herramientas entregadas al desarrollador y su comunidad de apoyo que trabaja con ellas.es_ES
dc.format.extent25 p.es_ES
dc.language.isoeses_ES
dc.publisherBabahoyo: UTB-FAFI. 2022es_ES
dc.rightsAtribución-NoComercial-SinDerivadas 3.0 Ecuador*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/3.0/ec/*
dc.subjectFrameworkses_ES
dc.subjectHerramientases_ES
dc.subjectCompiladores_ES
dc.subjectArquitecturaes_ES
dc.subjectPrototipoes_ES
dc.subjectFlutteres_ES
dc.subjectSwiftes_ES
dc.subjectLibreríases_ES
dc.titleAnálisis comparativo de tecnologías Flutter vs Swift en el modelo de procesos para el desarrollo de aplicaciones móviles.es_ES
dc.typebachelorThesises_ES


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